[This is a dumb article filled to the brim with fan word-vomit…you’ve been warned!]
[All the spoilers! Everywhere! Run!]
Final Fantasy X’s ending made me angry, why? Well before the credits, I was satisfied. Tidus is a dream, he basically dies and returns to his father. Ambiguous, makes no sense, but it’s a Japanese game, I expect weird (if you don’t believe me, watch the Space Adventure Cobra movie opening, it’s worth it, promise). Then he just swims to the surface of the water for no reason. So what? Is he dead? Alive? Does him high-fiving his dad mean nothing?
Then there is Nier: Automata, it’s a cool game. I didn’t play it myself, but I watched a friend through most of their playthrough. The story had me enthralled…until the epilogue. It made no sense! Also why did A2 climb the stairs near (ha ha) the end…just like Video Girls Ai’s ending? At least in the one I saw. Then A2 dies, everything falls apart, and we had everything ‘explained’ away. In a monologue, which is weirdly weak given the games top form beforehand.
I mean, when we got the reason for why that Boss wanted to be ‘more beautiful’. It was tragic, unexpected, and moving. It made sense, given everyone’s affection for that man, it drove her mad. That had set up, this speech came out of the blue.
Then I watched a variation of that ending where they live…is this supposed to be Groundhog Day, Edge of Tomorrow…Madoka Magica? It makes no sense! Video Girl Ai makes way more sense…and is more enjoyable, and has closure…for the most part.
Also did Spike Spiegel die or not? The director likes to tease that fact…ambiguity!!!
Here’s the thing, I don’t even mind if an ending is unclear, but it has to earned. Final Fantasy X seems to be baiting the audience, undoing a perfectly good conclusion. Nier: Automata pulled the dumb philosophy card that Pycho-Pass wears proudly. Quoting random philosophy to an audience doesn’t make you smart, it just makes you look like a bit of a try hard. Kind of like Evangelion, a series that’s been milked for decades because of it’s ‘deep’ ending (people to this day seek depth from it’s puddle).
But Rent, surely you jest? Name something with ‘true depth’? What’s something you don’t consider pretentious? (Yes, I used that word!)
Angel’s Egg. It’s thought provoking, deliberate, absorbing. It possibly has no meaning, yet it’s Christian imagery can’t be denied. It’s an experience of a film, and is just beautiful. If you like Final Fantasy’s art, research it, you’ll find a very interesting connection to the two. In some ways it’s the best representative of that art style you’ll ever find in motion. It’s a work of art.
Now everything mentioned here is art (expect Phyco-Pass…); but Nier: Automata, Final Fantasy X, they seem to falter at the finishing line.
Nier: Automata has some of the most beautiful writing I’ve seen in a video game. It’s translation and voice acting is wonderful. It’s not afraid to diverge from a more literal translation, an issue that plagues some anime, and I think it’s better for it. Lupin’s The Mystery of Mamo, the Frontier Enterprises’ dub, is another good example of how to make something feel natural in English.
The Apartment is another film that’s just filled with meaning.
“The mirror…it’s broken.”
“Yes, I know. I like it that way. Makes me look the way I feel”
That scene just captures every poignant thing in that film. It says so much, without slamming it in your face, and I love it for that.
Nier: Automata kind of just goes off the deep end, like Evangelion. It makes no sense, it doesn’t feel earned. It just felt like it fell apart, adding ‘revelations’ out of nowhere.
Then again, maybe that’s the point? Or, there may have not been no point.
Kind of like this article. At the end of the day, this is all subjective, but to me, this ending wasn’t worth three playthroughs. My friend was left unsatisfied, so was I. It was Final Fantasy X all over again for me, a good game just fumbling at the last moment.
It almost did it…almost.